//Runner is a runner with the slash-slash combat system.

The combat system uses three attributes:

  • Initiative to determines who start (if the enemy starts it will block the first attack).
  • Attack to determine the damage per turn, and also to break tie if initiatives are equal.
  • Defense to determine the HP, the defense resets after combat is over.

There are itens to change the player build, use them tactically to defeat the near enemy.

In case of equal builds between the player and the enemy, the enemy will win.

The score is the number of enemies defeated before game over.

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slashSlashRunner.zip 34 MB

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